Continued work on my project for Dave Carrigg's GAM 335 course at SNHU. Since the last upload, includes enemies, weapons, and an items/inventory system.

Controls:

  • Arrow Keys / D-Pad: Move
    • While Climbing: Climb Up/Down Wall
  • Z Key / A Button: Jump
    • While Climbing/Touching Wall: Wall Jump
  • X Key (HOLD)/ Left or Right Trigger (HOLD): Grab Wall
  • C Key / X Button: Attack
  • V Key / Y Button: Open Inventory
    • Note: Inventory UI currently only works with keyboard and mouse.
  • R Key / Select Button: Restart Level